Since MAX 5 and 6 already renders to texture and VRAY Bake3D does not use any of the advanced VRAY graphic render engine capabilities, why is there a Bake3D application??
Ever screenshot I have seen of Bake3D render scenes as well as MAX r.t.t. scenes looks like the typical MAX scanline renders. Nothing Photo-realistic at all. Why bother?
Is Bake3D ever going to offer Photo-realistic rendered textures so we can import them into real-time 3D engines?
Anybody else know of a render engine that has an advanced engine that can Bake the textures using all the features?
finalrender for example.
I dont know how works the max texture baker with vray.
If works perfectly then not much reason to be for bake3d,
but I think thats the reason why it is.
Same at Fr’s Tbaker utility.
I have seen some really good, far not scanline looking stuff.
searh the internet, or even this forum you might find some.