Wish: ignore objects in secondary

Hi,

at the Vray for Rhino next beta forum we discussed a way to render jewelry stones so that no objects are visible in the reflection/refractions anymore, only the environment. Finally the developer found a way to get the old functionality of “ignore objects in secondary” working, but it’s not working in GPU mode. Here a quote from the beta team how it will work:

The way in which we’ll implement the feature is by using the MtlWrapper’s reflection_exclude and refraction_exclude lists.

So, my request here - please allow to use this functionality in GPU mode too.

-Micha