For example, rain and snow.
Automatically wet the covered ground.
If you only use VRayBlend material, it will be more troublesome. Will you take advantage of real-time rendering to customize some effects that can be generated quickly? Some user-defined parameters are also provided.
HI q976431,
We are considering adding such materials, e.g. animated water, and will probably come at a later time. Thank you for the feedback, I will log in your request in our system.
Best regards,
Alexander
That’s good news
if possible. It is desirable to consider the wetting effect of objects in contact with water