Hi folks.
I had to stop my rendering due to massive cost for such a simple logo, 360 rotate.
I had sent 125 frames png sequence to render, @1024x512.px.
On my local machine each frame took 24sec to complete of a single black colour, spinning logo, with alpha BG.
I noticed that the credits spent was 47.7 and was only half way rendering so I cancelled it.
Surely the time to render the 125 frames should have been around 1-2mins max when each frame took 24 sec on my not very powerful PC.
I downloaded the zip files and noticed that the 125 frames plus cryptomatte would have been 250 files but there was 750 frames in the download zip and thats not including the jpg preview files.
The logo did render but there were 3 extra sets of cryptomatte sequences with no colour data present in the files.
If you could take a look and see what went wrong.
Company: Torpdo_Group
Scene file attached.
Many thanks
Steve
I had to stop my rendering due to massive cost for such a simple logo, 360 rotate.
I had sent 125 frames png sequence to render, @1024x512.px.
On my local machine each frame took 24sec to complete of a single black colour, spinning logo, with alpha BG.
I noticed that the credits spent was 47.7 and was only half way rendering so I cancelled it.
Surely the time to render the 125 frames should have been around 1-2mins max when each frame took 24 sec on my not very powerful PC.
I downloaded the zip files and noticed that the 125 frames plus cryptomatte would have been 250 files but there was 750 frames in the download zip and thats not including the jpg preview files.
The logo did render but there were 3 extra sets of cryptomatte sequences with no colour data present in the files.
If you could take a look and see what went wrong.
Company: Torpdo_Group
Scene file attached.
Many thanks
Steve
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