I've noticed that objects with the Vray Edge map assigned to the bump are rendering out all hidden edges too even though it's turned off. I've attached a view of a table rendered locally and in the cloud. Locally the edges work as expected but the same settings in the cloud renders all hidden edges. The table itself is low poly and the vertices have been moved to break up straight lines. All vertices are welded and no modifier is used. I originally had the setting to Convex only but changed it back to Convex and Concave and it still does the same. This has happened in a few projects now and I end up having to spot render locally any element that shows this behavior.
I'm also using Update 2.3
I'm also using Update 2.3
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