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So here it is. You can use texture I used or put there any other dirt map just for glossiness and bump, doesnt matter for translucency.
Hope you like it.
firstly thanks for the plastic, I look forward to looking at it closer, also how did you set up the glass and how the heck did you do the water? pleeeease? lol
Cheers,
-dave
■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■
Hi Jiri.Matys Thanks for the info, If you wouldn't mind I would love to see your glass setup, I keep having issues where I cant get the nice proper green edges on that sort of glass.
As for the 2990WX it is awesome and rendering frames faster than my 1920X and 1950X combined lol. but it does have a slight overclock too which I'm very happy with at about 3.6ghz and with the new water loop it only gets to about 43C after a couple days of constant rendering which makes me very happy. let me see if I can get a pic of the current build, I'm actually ordering some different cooling gear like a different rez and I want to get a little bigger tower, I had to modify the current one a bit to fit a 420mm rad in the front and then thought what the heck and reused the previous 280mm rad in the top so there is lots of cooling lol, the temp gauge at the top is actually an inline coolant temp monitor and that's where it sits most of the time temp wise unless of course I'm rendering...
I think I did a pretty good job making the 420mm rad fit where only a 360mm is supposed to, and although they look ok for the most part I'm not happy with the water lines though, was my first time bending acrylic tubing. I blurred out the BG as there are prototypes in my office for my work so that's why they look like that in case there is something that shouldn't be in the photos lol.
-dave
2Photos
Cheers,
-dave
■ ASUS ROG STRIX X399-E - 1950X ■ ASUS ROG STRIX X399-E - 2990WX ■ ASUS PRIME X399 - 2990WX ■ GIGABYTE AORUS X399 - 2990WX ■ ASUS Maximus Extreme XI with i9-9900k ■
About glass, I made this green edge with refraction exit color. In Vray Next this function was removed, but there is probably bug, that if any material using exit color from previous versions, VRay leave it that way although you cant edit it. In VRay Next you should use fog color or make another material ID for glass edge and modify material for it.
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