Originally posted by voltron7
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Sure, its Brute force + Light Cache, I think best way now in VRay.
And about camera position, I sometimes use little trick - put camera behind wall so camera take almost whole room at some good focal lenght, let say 35. And for this wall disable visible to camera. Whole room is rendered ok, wall is in GI, reflection etc. but camera has good perspective. Sometimes with small rooms its much better this way then put camera inside the room and set focal lenght under 30 or move camera to the top right corner of the room No one really see camera doesnt fit in that room, still looks natural - camera position, angle and shot is much better. We are not photographers so we can use things we cant in real world.
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