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  • #16
    its a really easy map:

    one diffuse map for the gaps and the color variation (brick)
    one displacement map for vraydisplace
    a grey for reflection and some glossy refl values.

    the problem is in the detail of mapping

    similar to displacing roof tiles.

    regards
    S.Wolf

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    • #17
      Really nice render

      --Jon

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      • #18
        nice work. the corrugated aluminium does look really good.

        but you should put some moulding pieces on those corners to stop people getting shredded by the edges of the corrugated sheeting. ;
        www.blindleader.tk

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        • #19
          I agree it does need the corner pieces. If your using displacement wouldnt it be difficult to get it to look right or is it just trial and error?

          ps where did you find the bitmap that you used for displacement?

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          • #20
            diplacement map is a gradient put in bump slot to control in viewport

            i think about the egdes for the next project!

            regards
            S.Wolf

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