Hi All,
These are 2 office space renders I did recently.
In the first image brick wall has a 3d VrayDisplacementMod modifier applied. If you take a closer look at the wall edge in the window opening, the displacement doesn't follow the brick pattern, resulting a weird bump. Not sure why is this happening. Any thoughts?
In the second render I wanted to test some atmospherics.
Any feedback would be very much appreciated.
Cheers
These are 2 office space renders I did recently.
In the first image brick wall has a 3d VrayDisplacementMod modifier applied. If you take a closer look at the wall edge in the window opening, the displacement doesn't follow the brick pattern, resulting a weird bump. Not sure why is this happening. Any thoughts?
In the second render I wanted to test some atmospherics.
Any feedback would be very much appreciated.
Cheers
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