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  • #31
    Originally posted by AJ Jefferies View Post
    "3 ryzen 2700x's and 3 i7's that took twice as long to render"

    I just spotted this and had a question - Do you have any issues mixing AMD and intel CPUs? I've just upgraded to an i9 and was going to opt for a Threadripper but after getting burnt by the floating point issues on AMD many years back I was still too wary to take the leap.
    None whatsoever, they've been rock solid. I suspect those days are over!
    We were wary for the same reasons but the plan was if the i7's gave us trouble we'd use the ec2 cloud to fill in the gaps.

    Martin -
    It was done using this technique - https://www.youtube.com/watch?v=USS84b1iUp4

    theres a full screenshot of this fusion file above, but this screenshot shows the footage projected back onto a 3d model, then how we 'rendered' the footage from a new camera angle which covered the area that needed painting/cleaning up. the cleanup was mostly simple - track the flat footage to get a transform offset to counter any wobble, freeze a single frame from any point in the footage, mask it over. job done! The more complex ones needed a few different frames frozen and mixed.
    Then it's a case of rendering this new patch and nothing else from the main camera to overlay it back over the original footage. 11 of these later and we've got a clean plate!
    I started working on some training material for this a while ago, it's a useful technique and I feel many people don't know it. it just takes too long to do properly though, we've kind of shelved the idea of a DBOX series of training materials, there's no guaranteed audience.
    John O'Connell actually taught me a version of this technique based around rendering each pass from max 12~ years ago.

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    • #32
      That's mighty impressive work Neil! I use Fusion aswell and although it's an incredibly powerful software, it takes alot of time to get good at. 4k for the entire animation, that would keep me up at night!

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