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lot to improve but for the beginning i think it´s quite okay....and actually it´s very very very simple to set up...
and yes, i saw the maxwell rendering and i was again shocked to see what a hype it is "oh..wonderful rendering, show that with another renderer" blah blah....here it is...and rendered in 2500x1200 in 1h.
i just made a very very small box with one side open (5x5x5 cm) in the middle i placed a vray light (sphere) with a multiplier of 1400 (yes !!).
expon. esposure with both multiplier of 22...and voila, darkness is gone, flashlight comes out.
of course it´s just a lousy trick and it surely can be optimized..but hey, i´m quite happy with that workaround...
To get a more photographic feel to your image, you can apply radial darkening, so that the center is slightly brighter than the corners. You can notice this effect easily with a digital camera, for example.
hmm...i think i know what he means...and basicly it was in the original rendering. i did some post and raised the ambient a bit. due to the little box it has exc. the effect vlado described. maybe tomorrow i will do an update....when i will have time
yes, but this is post. i got nearly the same effect out of the rendering. i think it´s because of the edges of the box. i will update the render later the day to show it
Well, you cannot get this effect straight from the rendering with VRay. This is because the radial darkening is caused by the camera, and not by the light in the scene. With a real camera, you will get the darkening even if you take a picture of a perfectly uniformly lit surface.
Well, you cannot get this effect straight from the rendering with VRay. This is because the radial darkening is caused by the camera, and not by the light in the scene. With a real camera, you will get the darkening even if you take a picture of a perfectly uniformly lit surface.
Best regards,
Vlado
i guess that depends on the quality of the lens you use
this shouldnt be very visible on high quality lenses
in fact, it is common practice for sites like dpreview.com to test for vignetting
the amount of vignetting also depends on aperture
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