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  • #16
    thanks s0real you have reason for the view.
    To animate the spray I'll do that in post I think, but I need to puch the little "Thing" (I don't know the english word ) without artifact.
    =:-/
    Laurent

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    • #17
      Very nice render
      About the spray , i would go with particle and render them in scanline render alone and then composite them.
      Gili
      http://www.3dvision.co.il

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      • #18
        what's about using Aura?

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        • #19
          aura would be more better for rendering smoke than a mist like that.

          ---------------------------------------------------
          MSN addresses are not for newbies or warez users to contact the pros and bug them with
          stupid questions the forum can answer.

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          • #20
            hmmm.... sure
            but did anybody allready experiment it for water's spray look?

            I never use Aura but its capabiliies seams to cover a wide range of particule effects.

            And from what I have read, it supports VRay GI (generate and recieve???)

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