Hi guys! it has been so long since i post something, and i have seen some very impressive images lately, i need some pointers on how to imporve this image, im using just a 1 direct targeted light and enviroment, and a hdr for reflections, irradiance map, im not using thelight cache because i so rusty now, please just give me some pointers on what to improve, i really need to get some photorealistic look, but of course without dirtmaps, because its mainly aimed at the arch rep.
BTW Can also someone point me on where to get some good trees and foliage textures, i use to have marlin studios trees and foliage, but as i remembered, my tga's contained the alpha map, but now my PS only show my tga's with a black background.
and you can find a more detailed one here (1600x1200)
http://www.prodigyweb.net.mx/structo...Foro/01big.jpg
BTW Can also someone point me on where to get some good trees and foliage textures, i use to have marlin studios trees and foliage, but as i remembered, my tga's contained the alpha map, but now my PS only show my tga's with a black background.
and you can find a more detailed one here (1600x1200)
http://www.prodigyweb.net.mx/structo...Foro/01big.jpg
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