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High-rise renderings

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  • High-rise renderings

    And you guys thought I only did cheesy American crap homes!


    Click image for larger version

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    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

  • #2
    Verry good.
    I would say the books are too big in the widow, and the brick it too defined and the lighting is almost too yellowish.
    But apart from that, very nice.

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    • #3
      What about the color here?

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      Bobby Parker
      www.bobby-parker.com
      e-mail: info@bobby-parker.com
      phone: 2188206812

      My current hardware setup:
      • Ryzen 9 5900x CPU
      • 128gb Vengeance RGB Pro RAM
      • NVIDIA GeForce RTX 4090 X2
      • ​Windows 11 Pro

      Comment


      • #4
        The optical illusion of it flaring at the top is a bit intense for my liking. Did you already try it with v shift or a different lens?

        EDIT: I see now that the verticals are just fine but wow it does odd things to my eyes. Just to see if there was a difference I made some compensations, which are minor but make the 'distortion' go away.
        Optics are strange.
        Attached Files
        Last edited by fixeighted; 05-10-2024, 07:00 AM.
        https://www.behance.net/bartgelin

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        • #5
          Yeah, I did notice that. The lines are straight, just an optical illusion.

          Click image for larger version

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          Bobby Parker
          www.bobby-parker.com
          e-mail: info@bobby-parker.com
          phone: 2188206812

          My current hardware setup:
          • Ryzen 9 5900x CPU
          • 128gb Vengeance RGB Pro RAM
          • NVIDIA GeForce RTX 4090 X2
          • ​Windows 11 Pro

          Comment


          • #6
            Regarding the verticals on these high rise renders, I tend to add a little bit of vertical shift to mitigate that annoying optical illusion.
            Oh yeah, great render btw...
            Last edited by Franx; 09-10-2024, 11:36 AM.

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            • #7
              IDK, I think it adds to the realism
              Bobby Parker
              www.bobby-parker.com
              e-mail: info@bobby-parker.com
              phone: 2188206812

              My current hardware setup:
              • Ryzen 9 5900x CPU
              • 128gb Vengeance RGB Pro RAM
              • NVIDIA GeForce RTX 4090 X2
              • ​Windows 11 Pro

              Comment


              • #8
                As Franx says: it is never a good idea to use a strict 2-point perspective in skyscrapers, unless your viewpoint is a lot higher. The windows near the top seem to look larger, the upper floors seem too distorted and the top also seems wider. By slightly targetting your camera over the horizon (or changing vertical shift) you push these distortions back. The added benefit is that you may be able to push your lenssize up, which lessens the distortions even more.

                A simple way to make a realistic impression is to make a rendering without any perspective correction and then make a rendering with the correction you think is OK. Compare these two renderings and see if you think the building in the last rendering has the same realistic appearance as in the first.

                Last edited by trick; 10-10-2024, 02:49 PM.

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                • #9
                  Looks good... a bit sharp. Maybe more peeps and some motion blur on the cars that are supposedly moving. As for the camera correct, I always use it. Unless I'm above eye level. Not sure if you're using chromatic abbr, but if you are maybe make it more subtle.

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                  • #10
                    ....​​..........................
                    Last edited by DanSHP; 18-11-2024, 08:56 AM.

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