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can you explain a bit your structure? is it a solid structure with the windows being textures or are there rooms behind those windows and the lit rooms are actually real lights inside a room
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agreed that it is very nice - Palm trees are the weakest part of the image - very nice atmosphere - can you explain your lighting setup for this enviroment - Thanks
I think the composition could use a little work though. The low building at the end could perhaps use the 'glow' that we see on the tower on the left, maybe as though the sun setting behind it is passing through and over and around. At the moment I think that building is looking very flat.
hai,
it' s very nice. just few things i would like to ask.
the self illuminated maps is it max shader with opacity and self illumination? or vray shader.
how do u set the enviroment ? do u use any hdri?
any possible to share the setting?
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