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>> High resolution image <<
This picture is create with 3DSMax 7.5, and Vray. Modeling 1 hour, for the texture 2 hours, Render 1600x1200: 1hours 16 minutes.
that edges of the faucet opening are too sharp, give em a champer or better yet a small radius. i agree about the size of the drops, they need to be bigger. That being said, those are minor things that will only take a sec to adjust, the overall comp and lighting are quite nice.
Being said that I am quite the novice at Vray....How do you do the water like that...Is it a map.....How is it done....To quote a fellow modeler...That's nice...Now let's see the settings...lol.... And the DOF....how is that done....Is there a tutorial...
i know its a closeup probably wide angle lens but the perspective looks either too wide angle or the tap handle is way too small
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only thing i would suggest it that the water bump on the tap looks very good nice dispersion but too uniform in its thickness. work the displacemnt (or bump) map in photoshop more to give larger range of black to white.
however great render
ONLY TRUST A COMPUTER YOU CAN THROUGHT OUT A WINDOW
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