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Drop And Splat

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  • Drop And Splat



    >> High resolution image <<
    This picture is create with 3DSMax 7.5, and Vray. Modeling 1 hour, for the texture 2 hours, Render 1600x1200: 1hours 16 minutes.

    :wave:

  • #2

    that's nice man....
    Dominique Laksmana

    Comment


    • #3
      very nice, i think you need to round the edges where the water comes out just to give it a bit of specular highlight.

      Great work though!
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

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      • #4
        cool
        -Peter

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        • #5
          Pretty nice!
          =:-/
          Laurent

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          • #6
            yes very realistic exept for me the droplets scale. Maybe I m wrong but I dont think water can produce such small droplets.

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            • #7
              is it mental ray, is it maxwell... no it's Vray
              Luke Szeflinski
              :: www.lukx.com cgi

              Comment


              • #8
                nice image, maybe a little more detail?!
                Jonas

                www.jonas-balzer.de
                www.shack.de

                Comment


                • #9
                  that edges of the faucet opening are too sharp, give em a champer or better yet a small radius. i agree about the size of the drops, they need to be bigger. That being said, those are minor things that will only take a sec to adjust, the overall comp and lighting are quite nice.

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                  • #10
                    Ho William, un français de plus, jolie image
                    In teapots we trust.

                    Comment


                    • #11
                      Being said that I am quite the novice at Vray....How do you do the water like that...Is it a map.....How is it done....To quote a fellow modeler...That's nice...Now let's see the settings...lol.... And the DOF....how is that done....Is there a tutorial...

                      Thanx all and Great image..

                      Eric
                      Eric Camper
                      Studio 3D
                      www.dbfinc.com/studio3d

                      Comment


                      • #12
                        i know its a closeup probably wide angle lens but the perspective looks either too wide angle or the tap handle is way too small

                        ---------------------------------------------------
                        MSN addresses are not for newbies or warez users to contact the pros and bug them with
                        stupid questions the forum can answer.

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                        • #13
                          Hi Thank for all comments

                          I'm create a tutorial for the DOF but he is a french
                          With the pictures...
                          http://www.3d-station.com/forum/viewtopic.php?t=15644

                          I would post the material this evening.

                          Sorry for my bad English

                          Comment


                          • #14
                            it looks very cool,

                            only thing i would suggest it that the water bump on the tap looks very good nice dispersion but too uniform in its thickness. work the displacemnt (or bump) map in photoshop more to give larger range of black to white.

                            however great render
                            ONLY TRUST A COMPUTER YOU CAN THROUGHT OUT A WINDOW

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                            • #15
                              Fichier Max7 et .mat

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