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Thanks jow. Thats why I used particle array, I can adjust the number of leaves very simply without having to model it again. This is real nice for a scene that has a lot of hedges close up and you don't want them all to look the same.
That looks really effective. Keep meaning to play around with particles a bit more, and your tutorial makes them seem less daunting than I always imagine. Thanks very much for sharing your approach and the max file.
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