Here is an image I am currently working on. My focus so far has been on design changes and basic lighting and materials. Now that the design is more or less set I want to start tweaking the materials and lighting to become more realistic. Currently most of the materials don't have glossy reflections, except for the glass. I would like some advice on render settings as well as material settings to pump up the contrast and reality of this scene. Thanks I am posting the current settings as well. I had an issue with facets so I pumped up the irr map subdivisions and samples and got rid of them but at quite a high cost as it takes about 24hrs to render, I know I know way too long - that is why I am here. I have about 7 Vray(plane) lights, 4 of them on the elevator at the far end, one in the middle of the large atrium space and the rest positioned at the windows, and a direct light with vray shadows for sun outside
Thanks in advance for any C&C - I might be interested in hiring someone to give me a hand with the lighting and materials as well so if your interested pm me. Thanks again.
REgards Peter.
Here are the settings
Thanks in advance for any C&C - I might be interested in hiring someone to give me a hand with the lighting and materials as well so if your interested pm me. Thanks again.
REgards Peter.
Here are the settings
Comment