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  • #31
    scianicomp and colorcorrect are plugins get them at www.maxplugins.de

    color 1.0 is a script get it at www.scriptspot.com

    vraydirt and vrayfastsss are 1.49 so the materials based on those you can't fix
    Eric Boer
    Dev

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    • #32
      eaton those plugins are included into the pack, however if you read carefully, you will require max 8 as well.
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

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      • #33

        Sorry I missed the Max 8 part.
        No max 8, only 1.47
        Thanks.

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        • #34
          Originally posted by Focusing
          This is a Joke, right?
          Yeah sorry. 3 am when I was writing it. It seems like every thread for the past 4 months has someone asking for the newer version and we're all constantly responding with "write Vlado with a darn good reason..." I'm just being a pain-in-the-ass wise-ass.
          LunarStudio Architectural Renderings
          HDRSource HDR & sIBL Libraries
          Lunarlog - LunarStudio and HDRSource Blog

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          • #35
            hey ,it look's very nice ..I wonder how fast the sss will be

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            • #36
              Hey, that's freaking cool!!! Will there be a Viz 2005 compilation of those materials?!

              Cheers

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              • #37
                First post here, Thanks for sharing Dmitry.

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                • #38
                  Hey carlangas - welcome to the forum!
                  LunarStudio Architectural Renderings
                  HDRSource HDR & sIBL Libraries
                  Lunarlog - LunarStudio and HDRSource Blog

                  Comment


                  • #39
                    Is there some secret handshake or code needed to get a reply when you write to Vlado? I've written to Vlado and Tedi without any reply...
                    Maybe theye're just too busy..

                    Anyway, Morbid, those shader look great!
                    Peace

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                    • #40
                      lol... if you dont get a reply.. that generally means.. "No" hehehe


                      oh and after 3000posts you get the key to the executive bathroom.. except its in bulgaria and therefore not much use... LOL
                      But if your ever there and need to take a dump.. your set


                      j/k of course.
                      But seriously what do "I" get hmmmmmmm

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                      • #41
                        Originally posted by DaForce
                        lol... if you dont get a reply.. that generally means.. "No" hehehe
                        Or it means they didn't get it. Chaos appears to have their spam blocking set a bit too high. There have been plenty of emails they've said they never received.

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                        • #42
                          or possibly they recieve so many emails that its not possible to sort them all and read every one of them...
                          Dmitry Vinnik
                          Silhouette Images Inc.
                          ShowReel:
                          https://www.youtube.com/watch?v=qxSJlvSwAhA
                          https://www.linkedin.com/in/dmitry-v...-identity-name

                          Comment


                          • #43
                            Beautiful stuff.

                            Question: why are you guys calling them "shaders"?
                            Aren't they Max materials?

                            Normally "shader" means a procedural map, or a piece of code which creates a map at render time.

                            These ones are MAX materials, right?

                            thank you

                            regards

                            gio

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                            • #44
                              Awesome stuff!!!!! Thanks for sharing. I'll be sending you a PM.
                              http://guca.cgsociety.org/gallery/

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                              • #45
                                great.
                                one question: what's the advantage of the noise bitmap compared to the max procedural noise map?
                                Marc Lorenz
                                ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___ ___
                                www.marclorenz.com
                                www.facebook.com/marclorenzvisualization

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