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  • #16
    very well done!
    exept the noise on the lamp... or is it bump map? anyhow this is quite good.
    Dmitry Vinnik
    Silhouette Images Inc.
    ShowReel:
    https://www.youtube.com/watch?v=qxSJlvSwAhA
    https://www.linkedin.com/in/dmitry-v...-identity-name

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    • #17
      nice giraffe, great composition
      Chris Jackson
      Shiftmedia
      www.shiftmedia.sydney

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      • #18
        hi thank you very much for your replies
        I am happy u liked it.
        lighting is very fast setup, simple and easy.
        I used one direct light as the sun and envrionment.
        I put a gradient map on the envrionment.

        morbid angel:thanks for the crit that noise is because of bump. I am always bad in such kind of materials and fabric etc. I must study them more.

        steel material settings:



        bumptexture: I did this texture in photoshop.and used it for the brushed chromes. or u can simply use reflection glossiness value instead of this.
        for non-brushed chrome on the scene-I used same texture too. on the lamp etc...but I used it in very small amount (3%) of map. just to have some variations and and some glossy reflections on some parts.

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        • #19
          beautiful image! great subtle use of lighting

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          • #20
            Thanks Giraffe for showing the settings on your steel mat. Your second rendering, I think, is better as your jalousies have definetly turned out better.

            I used irmap+LC
            and tried to keep my settings as low as possible for a fast render.
            render time is 2hours-14minutes for reso-1600x683 on my pc. (p4 2.4ghz, 2gb ram)
            I also used "use light cache" for glossy reflections" to make render time less.
            Can you share your rendering settings? They seem very quick and you have achieved a very nice quality!

            Thanks!
            rpc212
            - - - - - - - - - - - - - -

            "DR or Die!"

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            • #21
              hi again
              my settings are:
              irrmap+LC
              irmap settings: min-5,max-1
              threshold: color 0.4 , normal:0.3 distance:0.1
              int samples:20 hsph:50
              lightcache: 1500subdivisions sample size:default
              "use lightcache for glossy" is enabled.

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              • #22
                Cool!

                Thanks Giraffe!
                rpc212
                - - - - - - - - - - - - - -

                "DR or Die!"

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                • #23
                  Great renders, the light level and crispness of the image is really nice.

                  Just one critique though, the cooking utensils look a little out of proportion - especially when comparing the whisk to the sink faucet and the spoons to the sauce pan.


                  /BlueShift
                  Saad "BlueShift" Ur Rahman
                  saad.ur.rahman<at>gmail<dot>com

                  "Professional built the Titanic, amateurs built the Arc."

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                  • #24
                    very very nice!!

                    What did you use for the sunlight? direct light? settings...

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