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Crits :
Floor map scaling looks too large. (boards should be longer and thinner) ?
Computers and phones need more specular highlights. Your losing all the detail in the black phones.
The plant is obscuring the bottom drawer in the first image...
apart from that... its all looking sweet as.
oh, and I've heard of wireless offices... but I think that's taking the concept a bit far
ok!
i must say i love ur light...but now takin another look...
well....it s too empty...lose those fruit bawls, they suck bigtime! phones are dreadfull and yeah....u need glossys and some reflection on those things like laptop, the chairs look flat and greyesh(?) and the floor could be a tad more reflective...
sory about that...but u should level these pretty easy!
well...yeah....but this doesn t seem to me as a complex scene, neither i think ur animating this, so....i think the extra render time will be well worth it....
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