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its.... A CAR!!

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  • its.... A CAR!!

    Slow day at the office, and wanted to test something out. Hope you like.

    ____________________________________

    "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."


  • #2
    Love the range, and the ground. Good stuff

    cheers,
    d
    "It's the rebels sir....They're here..."

    Comment


    • #3
      animate animate animate animate!!! hehehe
      looks really cool. i can almost hear the rubber wheels on the coble stones

      ---------------------------------------------------
      MSN addresses are not for newbies or warez users to contact the pros and bug them with
      stupid questions the forum can answer.

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      • #4
        Nice work! whatchya use for the flares?
        Eric Boer
        Dev

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        • #5
          all post done in digital fusion. theres a goofiness to the image if anyone can recognize it. it was the whole reason for doing the image
          ____________________________________

          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

          Comment


          • #6
            very nice, i think its a maxwell glare system
            Dmitry Vinnik
            Silhouette Images Inc.
            ShowReel:
            https://www.youtube.com/watch?v=qxSJlvSwAhA
            https://www.linkedin.com/in/dmitry-v...-identity-name

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            • #7
              Nice one

              Now just swap the beamer for a red Ferrari F430 Modena

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              • #8
                goofiness looks like a way out of scale concrete map to me

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                • #9
                  the concrete is waaaay off scale
                  Chris Jackson
                  Shiftmedia
                  www.shiftmedia.sydney

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                  • #10
                    It looks nice, but almost looks like the car was comp'd in. The car, especially the glass, has a redish hue to it vs. the green lighting of the rest of the scene. I think you could unify them a little more.

                    Also, the camera seems slightly tilted which is a little bothersome to me.

                    And then there's something about the ground texture, which makes it seem not like it's wet, but rather has been coated with epoxy or something like that. I can't quite put my finger on it though. Maybe the specular noise is too sharp.

                    But good work nonetheless. So what was it that you were testing out? And please don't tell me it was LfreakinWF.
                    Tim Nelson
                    timnelson3d.com

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                    • #11
                      Originally posted by timmatron
                      It looks nice, but almost looks like the car was comp'd in. The car, especially the glass, has a redish hue to it vs. the green lighting of the rest of the scene. I think you could unify them a little more.
                      agree...

                      nevertheless its amazing!...i luv goofy works...
                      Nuno de Castro

                      www.ene-digital.com
                      nuno@ene-digital.com
                      00351 917593145

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                      • #12
                        percy, u need to pump up ur tires a bit. will save u some fuel
                        Nice work, cograts !

                        Best regards,
                        nikki Candelero
                        .:: FREE Your MINDs, LIVE Your IDEAS ::.

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                        • #13
                          hehe, i had no idea stating there was a joke in the image would invite so much criticism of it...lol

                          No maxwell used. Agreed the scale of the concrete is way large. Yes the car looks kinda comped in...but it was in the image at rendertime. The joke is.... its an RPC car

                          I could have done ALOT of photoshopping to help it look not so 'comped in', but the exercise was to use fusion, which is what I use to post animations, so it had to be a workflow that was easily used on an animation. Could easily render out a selection mask or object ID pass I guess, but I dont know if I'd go to that trouble for a car in an arch vis animation.
                          ____________________________________

                          "Sometimes life leaves a hundred dollar bill on your dresser, and you don't realize until later that it's because it fu**ed you."

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                          • #14
                            RPC is dead......long live RPC

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                            • #15
                              Could you share the settings for your cobble material - its very good.
                              Kind Regards,
                              Richard Birket
                              ----------------------------------->
                              http://www.blinkimage.com

                              ----------------------------------->

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