Hi All,
I am a brand new Vray user and this is my first scene. I am not at all pleased with the lighting, and the image does not look photorealistic at all:
http://home.comcast.net/~elitesoulja...gScenario3.bmp
This scene is lit by using white vray lights in the windows, a direct light as the sun, and two ADDITIONAL vray lights pointing from the window angled upward toward the cieling. All of the lights above the bar are photometric IES lights (placed right inside the cones themselves). The additional lights you see hanging from the cieling are NOT on.
Essentially, the main problem I have been encountering while making this scene is the black cieling rafters / ventilators. I know that the color of your walls can affect the way light bounces around, and the black ceiling does not allow light to be bounced well. This is why I added two additional Vray lights, otherwise the cieling would be too dark. (See:
http://home.comcast.net/~elitesoulja...o3_Camera1.JPG and http://home.comcast.net/~elitesoulja...o3_Camera2.JPG
I also do not like the way the sunlight shining throught the window has very clean - cut defined borders. I also think there is too much of a glare when the sunlight hits the bar itself (probably due to the higher refl. glossiness of the bar counter). Should I use a spherical vray light for the sun instead?
Whether it be on materials, lighting, or modeling, I could really use some criticism / feedback on how to make the image look more realistic. I understand basic Vray language / settings, so don't feel like you need to word your posts carefully
My Render Settings:
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I am a brand new Vray user and this is my first scene. I am not at all pleased with the lighting, and the image does not look photorealistic at all:
http://home.comcast.net/~elitesoulja...gScenario3.bmp
This scene is lit by using white vray lights in the windows, a direct light as the sun, and two ADDITIONAL vray lights pointing from the window angled upward toward the cieling. All of the lights above the bar are photometric IES lights (placed right inside the cones themselves). The additional lights you see hanging from the cieling are NOT on.
Essentially, the main problem I have been encountering while making this scene is the black cieling rafters / ventilators. I know that the color of your walls can affect the way light bounces around, and the black ceiling does not allow light to be bounced well. This is why I added two additional Vray lights, otherwise the cieling would be too dark. (See:
http://home.comcast.net/~elitesoulja...o3_Camera1.JPG and http://home.comcast.net/~elitesoulja...o3_Camera2.JPG
I also do not like the way the sunlight shining throught the window has very clean - cut defined borders. I also think there is too much of a glare when the sunlight hits the bar itself (probably due to the higher refl. glossiness of the bar counter). Should I use a spherical vray light for the sun instead?
Whether it be on materials, lighting, or modeling, I could really use some criticism / feedback on how to make the image look more realistic. I understand basic Vray language / settings, so don't feel like you need to word your posts carefully

My Render Settings:
Comment