This time I wanted to really concentrate on proper texturing and realisim. Creating this scene took me 5 months of my free time big hugs for my girlfriend Kate for her patience when
I was sitting in front of LCD . Everything is modeled by me and all the textures were created from pictures I took with my digital camera Canon Powershot A95. In this scene ther is no texture that comes form any internet source or texture libraries. So there was a bit of modeling, lot of uvwraping and even more work on textures in Photoshop to get it right. I also did animation with these piece. Camera move and hand shake comes from short recorded movie also with my A95. I tracked movie in boujou and movement exported into 3dsmax, few tweaks and here it is. I'm sure there is much more to do but I think it's high time to move on to work on something new . Whole scene is Anyway I hope you will like it. I'm thinking about writing tutorial for these piece cause I found few nice tricks to produce dirty looking textures for example on hose without problematic uvwraping. Final scene and animation was rendered using Vray. Software I used was: 3dsmxx 9 + vray, photoshop, bodypaint, zbrush, boujou, adobe premiere.
animation: http://www.rogepost.com/dn/y8pu
mirror: http://www.megaupload.com/?d=APX6P3T8
mirror: http://rapidshare.com/files/1438229/ruins.mov
rendered wireframe:
viewport wireframes:
I was sitting in front of LCD . Everything is modeled by me and all the textures were created from pictures I took with my digital camera Canon Powershot A95. In this scene ther is no texture that comes form any internet source or texture libraries. So there was a bit of modeling, lot of uvwraping and even more work on textures in Photoshop to get it right. I also did animation with these piece. Camera move and hand shake comes from short recorded movie also with my A95. I tracked movie in boujou and movement exported into 3dsmax, few tweaks and here it is. I'm sure there is much more to do but I think it's high time to move on to work on something new . Whole scene is Anyway I hope you will like it. I'm thinking about writing tutorial for these piece cause I found few nice tricks to produce dirty looking textures for example on hose without problematic uvwraping. Final scene and animation was rendered using Vray. Software I used was: 3dsmxx 9 + vray, photoshop, bodypaint, zbrush, boujou, adobe premiere.
animation: http://www.rogepost.com/dn/y8pu
mirror: http://www.megaupload.com/?d=APX6P3T8
mirror: http://rapidshare.com/files/1438229/ruins.mov
rendered wireframe:
viewport wireframes:
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