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Your right teabag, on the corners the bump seems inverted.. you can tell be the shadow compared to the walls. Which is weird, consider its probabaly all the same material.
hi
pls xfrom ur model.
sometimes it haappens that it is -100 scaled.
and then this problem of inverted bump or inverted displacement happens.
that will fix it.
thanks for the continued feedback on the brick texture, I think teabag hit the nail on the head with the flipped uvw's and the texture had a neg bump value (dont ask me how that got there )
cheers
Tom
Accept that some days you are the pigeon, and some days you are the statue.
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