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I do not know that such LWF.
I use Reinhard 1, 0.85, 1. But usually I use default adjustments (1,1,1).
Multiplier VraySky > multiplier VraySun. My tests show all that and should be.
Thanks Saluto, its making sense now. I have been playing with physical sun, sky, LWF and physcamera and having difficulties. The only way ive been able to get a similar result, but nowhere as good, is with sun+dome in LWF using first bounce turned down (or similar combinations)
Trying to get the indirect areas to open up while not overexposing or blowing out the direct areas has been difficult at best using a LWF approach (for me!). I suppose its the mind riot of real vs. idealized.
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