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It would be best if you can get me that part of the scene to vlado@chaosgroup.com (just the table, the light, and the tree) so that I can investigate better.
Best regards,
VladoI only act like I know everything, Rogers.
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Yes, thanks, I got the file; the problem was that the light cache samples from the bottom of the table leak onto the bottom of the plant. The way I solved it was to assign a different GI surface ID to the plant from the V-Ray Object settings dialog, and to turn off the prefiltering for the light cache (there was a small bug where prefiltering did not respect the GI surface ID, but this is fixed now).
Best regards,
VladoI only act like I know everything, Rogers.
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