+
Announcement
Collapse
No announcement yet.
+
Collapse
X
-
Just a really quick one - rendered in about 5 - 10 minutes @ 3000pixels using DR, using Irradiance Map and LightCache. The setup time for the scene was a couple of hours, modeled in XSI, imported into Max, rendered with the V.
Rendered to float EXR, with a linear work flow, downsampled in Photoshop.
Only bit of post was a very small bit of glow.
The hanging cylinders have a VrayLightMaterial applied to them, which is the only illuminating thing in the scene.
Vray Rules.
-
-
Yet another good 'arty' project sv, I like!
Are you guys switching over to XSI? Is it any good?
Comment
-
Are you guys switching over to XSI? Is it any good?
According to him, it's way better, and from what he's shown me, it'd pretty nice package. Giga-poly rendering and modelling - puts max to shame, apart from the rendering!
Thing is, i think when you know a program like max and Vray as in-depthly as you do when working with it everyday on a wealth of different styled projects, it seems like it's a pretty rounded package. I totally think XSI is very decent, but Vray just rules. simple as that, it's just so freaking good. I just don't want to switch renderer's, especially with all the things i see coming up - the new animation modes for Irradiance maps, better OpenEXR support, all the nice small things like Override exclude etc. Vray just keeps getting better and better....
Comment
-
-
Comment