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  • Exterior scene

    exterior scene in Canada

    Sorry, we did'nt put snow...

    URL=http://imageshack.us][/URL]

  • #2
    Absolutely stunning. This is how archviz should be done!

    How much post work was done? The vehicles, are they 3d or 2d?

    Also, the street, was it done in post, or is it 3d?
    Dusan Bosnjak
    http://www.dusanbosnjak.com/

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    • #3
      Snow? Because it's Canada.

      Your exterior scene looks great. Very Realistic...
      Compliments!
      TriVision3D.nl ■ 3D visualisation | 3D animation | virtual reality ■

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      • #4
        It is pretty realistic, but the good thing is that that's not the first thing that came to my mind. It's a great illustration, perfect frame, perfect perspective, nice composition and very colorful.
        Dusan Bosnjak
        http://www.dusanbosnjak.com/

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        • #5
          Tabernac!!! great job. Did you manage to resolve your DR problems?

          Where is it?? St-Laurent?
          :P

          Ingo

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          • #6
            as Ingo said ... %?$%#@ No we did not resolve the Dr yet...

            If you can help us, you are welcome in the office. If someone find the solution we pay him ..

            By the way. it was Sherbrooke Project.

            A lot of post-prod done. The client send us some pictures of the street and we manage it even if it was not in the good place...

            Will send you the back of this building soon. We did it a year ago.

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            • #7
              Here comes the party pooper!

              I think the two people on the side are not very good compositionally and are distracting. The headlights from the car on the left would not have the same intensity as the solar flare on the glass, which I also do not find very convincing. The verticals are almost vertical, but not quite and to me that is a bit careless and look unintentional. The main entrance of the hotel is dark and foreboding, not very welcoming to the eye. More effort should be put into making it inviting, and obvious as the center of activity. Transparency on the glass would help, but that is often up to the architect, and quite honestly, the budget. Overall the composition feels a little too cramped and claustrophobic - the canopy edge on the right is just barely fitting in there.

              So, I have to disagree with Pailhead and respectfully say that is definitely not how archviz should be done. I do like the overall tonal values, but I feel like the rest of it leaves a lot to be improved upon.
              Tim Nelson
              timnelson3d.com

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              • #8
                yeah, i agree with Timmatron...the camera needs to be pulled back a bit. Give some breathing room
                Needs more cowbell

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                • #9
                  To joedestroy:

                  Where is your office....
                  Alain Blanchette
                  www.pixistudio.com

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                  • #10
                    Our office are in front of Parc Lafontaine, we have a nice view on it.

                    If you want to come and see us, you are welcome. Always a pleasure to share informations about software and Post-Prod.

                    By the way, is there a montreal Vray group that could be helpful for all of us here.

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                    • #11
                      thanks a lot Tim for your comments, we always enjoy and appreciate comments from great user and talent guy or girl.

                      A year ago, we didn't master a lot of thing with Vray.... We are a bit better this year.

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                      • #12
                        Originally posted by jodestroy
                        thanks a lot Tim for your comments, we always enjoy and appreciate comments from great user and talent guy or girl.

                        A year ago, we didn't master a lot of thing with Vray.... We are a bit better this year.
                        Sure, I'm glad you weren't too offended. I am usually not so harsh, but I feel a lot of times the forum becomes a place where everyone pats each other on the back without some real crits.
                        Tim Nelson
                        timnelson3d.com

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                        • #13
                          Originally posted by timmatron
                          Originally posted by jodestroy
                          thanks a lot Tim for your comments, we always enjoy and appreciate comments from great user and talent guy or girl.

                          A year ago, we didn't master a lot of thing with Vray.... We are a bit better this year.
                          Sure, I'm glad you weren't too offended. I am usually not so harsh, but I feel a lot of times the forum becomes a place where everyone pats each other on the back without some real crits.
                          Ya, but why is he calling you a girl?
                          Needs more cowbell

                          Comment


                          • #14
                            Ooh! Haha, that's ok, one time I asked if LeLe was a girl!
                            Tim Nelson
                            timnelson3d.com

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                            • #15
                              Originally posted by timmatron
                              Ooh! Haha, that's ok, one time I asked if LeLe was a girl!
                              You mean Lele's not a girl?? omg...i have to go throw up =P
                              Needs more cowbell

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