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Playing with rector water and caustics

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  • Playing with rector water and caustics

    Hello,

    just a little test I made with reactor water.
    Works quite well !!
    Rendertime was ~2min per frame with a precalculated Irr.Map.

    http://sorceress.netfrag.org/optix/s...orwater_01.mov

  • #2
    heh, very cool Maybe the light should be a bit stronger to see the reflection caustics a bit better.

    Best regards,
    Vlado
    I only act like I know everything, Rogers.

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    • #3
      Nice! What was your subdivision for the water? Looks pretty smooth.

      Best regards,

      A.
      credit for avatar goes here

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      • #4
        Thats Cool, definetly like to see more, and some explaination.

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        • #5
          The caustic subdiv. for the direct light were 6000.

          The water object itself is made of a spline and a "Garment Maker". I than used
          a "Mesher" object to turn the spline/Garment into a mesh and added a relax modifier on top.
          I used a mesher because the linked reactor spacewarp is a worldspace mod. so you can´t add
          a relax on top. The mesh is ~180 000 polys.

          I´m currently rendering the same scene in an indoor scenario with underwater lights. The frames that allready rendered, look amazing. I ´ll post it tomorrow. Here a preview

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          • #6
            looks great. which spacewarp did you use?
            max 9 + vray

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            • #7
              Absolutely beautiful patterns you've got there! Can't wait to see the whole sequence finished.

              Since now most of the effect is directly visible, how about a direct calculation of the caustics to get the most detail out of your render? (Assuming that it's still accessible in the vray build you're using, I haven't played with it since rc3 or 1... )

              Best regards,

              A.
              credit for avatar goes here

              Comment


              • #8
                yes - wow - that's fricking brilliant.
                you've desperately got to do a quick tutorial - i would love to know how to do this!

                what are your caustic settings?

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                • #9
                  Tutorial imo as well Excellent job
                  Colin Senner

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                  • #10
                    Very nice!

                    The indoor one looks fantastic!

                    Caustics really are a breeze to use. Using area lights can make things a little tricky tho as you often need really high light caustic photon subdivs to get a nice results. But with direct lights its great.

                    Comment


                    • #11
                      ok.. here is the final animation.

                      http://sorceress.netfrag.org/optix/s_caustics_01.mov

                      The caustics are maybe a bit strong.. but anyway...quite mesmerizing
                      rendertime was ~7min per frame (intel Q6600)
                      I placed two omni lights inside the pool.
                      The caustic settings:
                      (units setup: display units metric/meters. System units 1 unit is one 1 centimeter)
                      Global Multiplier 1000 (because of the omni´s)
                      search distance: 0,3m
                      max photons: 200
                      max density: 0,0005m
                      caustic subdivisons for the omni´s: 3000
                      (surprisingly it even looks very good with just 1500 subdivs.)

                      @DaForce: yes.. sometimes you really need high settings. For the first animation
                      I used 6000 subdivs.. In this case I was really surprised that 3000 and even less give
                      these smooth results.

                      @bluescreen2: reactor water is implemented as spacewarp. you can find it in
                      create/spacewarps/reactor

                      if I find the time I will make a little tutorial of this test.

                      cheers,

                      sam

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                      • #12
                        Awesome!

                        Best regards,

                        A.
                        credit for avatar goes here

                        Comment


                        • #13
                          Really great, you have it nailed. I want to play!!

                          Comment


                          • #14
                            Yeah, me too! Looks fantastic! I want to try this with dreamscape water.

                            Waiting patiently for the tut!
                            .:www.mcphersonyachtdesign.com:.

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                            • #15
                              looks amazing!

                              great test!...and u should definetely make a tutorial out of this!
                              Nuno de Castro

                              www.ene-digital.com
                              nuno@ene-digital.com
                              00351 917593145

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