Originally posted by cubiclegangster
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Yes, LWF isn't a magical be-all & end all, but it does offer a practical solution to burnt/over contrasted images.
Since V-ray first came out I've been 'artificially' darkening materials to lessen burn, turning down the amount of received/cast GI on objects AND playing with colour mapping & under exposed images... Switching everything over to LWF has stopped me putting out small 'fires' all over an image & makes everything behave more in a more predictable manner.
I agree that suddenly checking some values won't improve every render, but if it solves a lot of common problems I don't think it's fair to dismiss it either.
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