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Weekend quick viz

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  • Weekend quick viz

    hi all,
    just wanted to share another busy weekend result:








    feed-back is most welcome!
    Nuno de Castro

    www.ene-digital.com
    nuno@ene-digital.com
    00351 917593145

  • #2
    Really nice exposure and composition - I wonder could the grass be a bit brighter or have some specular? The fourth render is a photo

    Comment


    • #3
      yeah i agree the closeups look fantastic, well done.

      For the other ones, I guess you can see a bit more grain in them and they dont look quite as nice to me, but still good job. All in 1 weekend? very impressive.

      I'm sure with more time the grain issues etc will be easily overcome

      Comment


      • #4
        thanx guys!

        info:
        2 days work
        modeling: Jacinto Monteiro and me (Nuno Castro)
        lighting, rendering and post: me (Nuno Castro)

        dmc+lc workflow, which never failed me, but produce somewhat longer rendertimes which had to be tight due to the deadlines resulting in more noise then desirable.
        i guess i ll find time to re-render them to remove all noise.




        i am humbled for your reply s!
        I don t post much and have been working solo for to long and the feed back i get is from the client and my wife(thanks for putting me up!). Your feed back is like a breath of fresh air, and will drive me to work harder!
        thanx, again.
        Nuno de Castro

        www.ene-digital.com
        nuno@ene-digital.com
        00351 917593145

        Comment


        • #5
          Can't fault them, especially for 2 days work!! I'm glad my clients don't visit this forum, otherwise I'd be out of work!

          The people look really well integrated in the scene - are they 3d?
          To me the grass looks good as it is.

          Also, I'm a big fan of ir+dmc for exterior stuff, why do you use dmc+lc? is it better?
          .:www.mcphersonyachtdesign.com:.

          Comment


          • #6
            Very good job for 2 days!
            One question, what do you use for reflection of metal plate?
            Thanks


            mcvltd: Here is my answer for BF/LC vs IM/LC

            BF/LC
            www.visumporec.com/forum/BF-LC.jpg

            IM/LC
            www.visumporec.com/forum/IM-LC.jpg
            www.visumporec.com

            Comment


            • #7
              Originally posted by mcvltd View Post
              Also, I'm a big fan of ir+dmc for exterior stuff, why do you use dmc+lc? is it better?
              detail....
              the quality is far superior imo, but comes with a price (rendertimes)
              imo dmc proved to be far more predictable then irmaps. No more splotches, blinking GI, lack of detail, and long trial and error tests!
              Nuno de Castro

              www.ene-digital.com
              nuno@ene-digital.com
              00351 917593145

              Comment


              • #8
                Really nice work. Love the 4th one.

                b
                Brett Simms

                www.heavyartillery.com
                e: brett@heavyartillery.com

                Comment


                • #9
                  ..ahh.. thanks guys. That explains it clearly!

                  Although I do think you're being rather tough on yourselves, or maybe it's just my low standards!! I'd much rather save a few hours and go sunbathing on the beach.....
                  .:www.mcphersonyachtdesign.com:.

                  Comment


                  • #10

                    in my experience every time i tried to use irmaps i tend to spend more time trial-error my settings rather then going brute force from the start.

                    then again i must admit my "noobiness" when it comes to irmaps!


                    besides...i d take those render hours and use them as an excuse to go out....or else i d be stuck with work!
                    Nuno de Castro

                    www.ene-digital.com
                    nuno@ene-digital.com
                    00351 917593145

                    Comment


                    • #11
                      Hey Nuno, great work man!
                      I agree about 'noise' but in this dealine you made your best.
                      As Joconnel: 'The fourth render is a photo'! Like architectural magazines, very good.
                      I dont like so much all this 3d peoples, maybe less...?

                      Best Regards!
                      André Tobo
                      Architect | Architectural Visualization
                      www.tobo.com.br

                      Comment


                      • #12
                        The 'detail enhancement' option in the IR map works wonders for me. I just set the radius value to be just smaller than the smallest 'gap' in the scene, then use the medium preset. Although I don't do many animations, so it may not be an option for that. Not sure how it would behave on visumporec's wall texture either.
                        .:www.mcphersonyachtdesign.com:.

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