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  • #16
    thank you

    Hello and thank you for all your nice comments...

    well, please don't shoot me if you don't like the specification, term or shortcut ...
    when I was asked about the settings I named it short and precise rwf instead of lwf, because one thing is for sure: It isn't anymore linear...

    and yep, it's not alone the gamma, all the different settings combinded together are building now rwf - rieder work flow.


    @pailhead:
    thank you very much.. well, since I've started to test it took a while to find out if this workflow really works for Int, Ext, hdri, or even in post.


    @hcpiter:
    rwf = rieder work flow


    @^Lele^ :
    yep, that's correct....


    At this stage, I am happy with the results.. and I have used it sucessfully in production.
    But let me underline again, it's just one way of many .. so what ever works best for you guys.
    Maybe my tests will help you as well.....


    so far so good,
    happy rendering,
    bernhard
    Last edited by bernhard; 17-12-2008, 09:05 PM.
    www.bernhardrieder.com
    rieder.bernhard@gmail.com

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    • #17
      Very nice work !
      again a creative workflow from you
      well actually I didnt understand clearly: r those images your workflow for the post step-by-step?
      would u please show raw render and talk about the post work?
      thanks

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      • #18
        Originally posted by DVP3D View Post
        I know what RWF is. What I wanted to know is if Bernard used it here...
        Sorry DVP - I completely misread what you asked.

        and yep, it's not alone the gamma, all the different settings combinded together are building now rwf - rieder work flow.
        Sorry Bernhard, but aside from using a gamma of 1.6 - what are the different settings?
        MDI Digital
        moonjam

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        • #19
          Originally posted by AJ_23 View Post
          Sorry Bernhard, but aside from using a gamma of 1.6 - what are the different settings?
          yea...i am obviously missing something here....
          Nuno de Castro

          www.ene-digital.com
          nuno@ene-digital.com
          00351 917593145

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          • #20
            To reinforce what bernard said, rwf is more than just changing the gamma it is a process, with very good results, as you can see from the images posted here and the test images i posted in bernard's other tread. Post production work is greatly reduce.

            Cecil

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            • #21
              afaik its just the gamma value difference from a "standard" lwf...or am i wrong?
              Nuno de Castro

              www.ene-digital.com
              nuno@ene-digital.com
              00351 917593145

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              • #22
                bernhard, what are you testing? Can you give details?
                When you've done all those colour changes shown below, are you testing a post-production method? Or are you changing the colours in max and just showing different renders?

                I too am confused, as people are saying this 'workflow' means you don't 'have to do any post production' as though that is a good thing? What if your a compositor?

                Why not keep everything linear, and change the grading in a proper post application if you feel that gamma 2.2 is too bright? Bring it down in a linear environment to 1.6 but this way all your elements and channels will still go back together properly for you to have control over each bit?

                Or am I too barking up the wrong tree? I've tried to go through all the pages on this but............................................... ...................

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                • #23
                  thank you...

                  thank you for your nice comments...

                  @giraffe:
                  the postwork is a bit different... I just try to get the colors done, trieng to make the DOF, and I make several variations and combine different things... but it's nothing special I do use, nothing you couldn't do as well....

                  so basicly, I start checking the Levels... I want to get sure that my render will have full range in 8bit 0-255... I was looking on several photos, renders, that look really great... and usually you can find in a nice shot the full range from black to white....

                  I also could see that you can pimp some pioctures, when you really increase the difference between black and white... that means, even if you do have green leaves like in woods, you will find totally black areas, but also if light is shining through you can find totally white parts.... this extreme makes a difference I guess....

                  I like to use a kind of S curve in the levels... that brings a bit this conrast I am taking about.

                  after I am getting sure I do have the levels, I make the DOF. you could render in 3d, but I like to do the DOF in post with the zdepth. Apply some color corrections, some lens effects, until I think... hmm, does it look good ?


                  sorry that I don't really have a real formula... I actually tried to find one, like for 3d rendering, but the post really varies so much, it's more the feeling or art you like.

                  I like your renders and ideas very much, it's great stuff you are doing... one of my favorites .. you are an awesome giraffe...


                  @sv:
                  it's just one way... a way I can handle and I like to use... but it doesn't mean, it's the only, or the best compared to all others... ther are so many good artists outside with such incredible ideas and great renders, that's awesome. the best is always to figure out your own way.

                  when I started some tests, I just wanted to let you know and share my results with you, and maybe you can use it - if so, I am glad I could help someone or even finding his own way.


                  so far so good,
                  thank you for all your nice comments,

                  great forum, great people...

                  well... so happy rendering and merry christmas to all of you,
                  bernhard
                  www.bernhardrieder.com
                  rieder.bernhard@gmail.com

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                  • #24
                    thanks so much bernhard for your explanation and for your kind words
                    I understand what you mean about post work, and sometimes I make practices and experiments on images and it is surprising to view how I get different results each day and sometimes I compare them and they look different but I can never decide which is better. And it is endless choices and possibilities- but what matters I guess is creating the "look", setting the mood of the image.
                    I like your works very much too and I also learn so much from your experiments and tests.

                    I would like to ask you about whih method that you use for DOF. I tried many different methods (lens correctin, DOFpro, lenscare) but I dont think I can ever get good results. Do you level your z-deppth channels?

                    So thanks again. I wish you merry christmas

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                    • #25
                      thx

                      sorry for my late reply, I was really busy...

                      @DOF:
                      I prefer to use straight Filter-->Blur-->Lens Blur with the ZDepth map.

                      I usually set the distance to about 50m and before I use the Zdepth in the Filter, I blur it a bit with Gaussian Blur.

                      It makes a nice difference if you play a bit with teh specualr highlights and Threshold settings...

                      hope that helps you a bit,
                      till later,
                      bernhard
                      www.bernhardrieder.com
                      rieder.bernhard@gmail.com

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                      • #26
                        Bernhard I must to say first of all congratulations for your works, and second thanks for your decision to share everything u discover working/testing with all here in the forum is a great thing not everyone thinks the same.
                        I really appreciated the RWF and the workflow u are explaining for the post process
                        have nice work
                        Last edited by pengo; 09-01-2009, 03:26 AM.
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