Hi Paul
I downloaded the dodge models ages ago and only just got around to having a look at them. What did you find was the best workflow to export from maya into max, FBX or OBJ? I have quickly imported one of the OBJ files that was supplied with the download, and it looks like it needs some work, vertex welding, flipped polys etc.
Great renders by the way!!
cheers
I downloaded the dodge models ages ago and only just got around to having a look at them. What did you find was the best workflow to export from maya into max, FBX or OBJ? I have quickly imported one of the OBJ files that was supplied with the download, and it looks like it needs some work, vertex welding, flipped polys etc.
Great renders by the way!!
cheers
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