hi, i have to finish this project tomorrow. i am not satisfied with the reflections. also backgrounds are a problem as i face the problem that i didn`t get infos how the background look like. would be nice if i get some suggestions.
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The overall composition is nice, only i think the colors look a bit washed and the image lacks contrast. Did you use lwf? I hope you don't mind but i took your image into photoshop and played around with the curves.
Last edited by Robert P; 25-01-2009, 11:52 PM.My website: www.xkp.nl
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hi
Getting the right 'feel' with glass in a model like this is tricky - the model is currently sitting in an open world (no background behind the builidng or the camera) and you need to change this. Creating a plane behind the camera is a good start. Apply a map to this plane that is similar to the environment and render. A bit of additional gi and the reflection will add what I think you are after...... Try to avoide screen mapping as this will create unrealistic reflections.Immersive media - design and production
http://www.felixdodd.com/
https://www.linkedin.com/in/felixdodd/
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Looking good. I agree with the above comments about mapping a plane behind your camera to get more realistic reflections in your windows. I think the PS adjustments that Robert applied helps give your rendering a little more punch (contrast).Mike Henry
http://mhenry.cgsociety.org/gallery/
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