Hi
I have some questions, but all C&C are most welcome.
First things that still will receive fixing up, is the paving texture, adding curb, texture pots, detail to roof sheets, uplighters between pots.
What I would like to know is, how can I make the glass to be less reflective, I would like to see (to some degree) into the shop behind.
At present the Reflect colour for the glass is black, Fresnel is not selected and IOR is set at 1.52. The diffuse colour is 53,64,58 and the exit colour is 48, 66,44.
Then I have a plane with a photo bitmap attached to it which I would like to reflect in the glass elements, but nothing is showing at present. Might it be where the plane is place which is the problem?
Lastly in the V-Ray messages, it reports the following warning - Scene bounding box is to large, possible raycast errors - what does it mean and how do i fix it?
Thanks
I have some questions, but all C&C are most welcome.
First things that still will receive fixing up, is the paving texture, adding curb, texture pots, detail to roof sheets, uplighters between pots.
What I would like to know is, how can I make the glass to be less reflective, I would like to see (to some degree) into the shop behind.
At present the Reflect colour for the glass is black, Fresnel is not selected and IOR is set at 1.52. The diffuse colour is 53,64,58 and the exit colour is 48, 66,44.
Then I have a plane with a photo bitmap attached to it which I would like to reflect in the glass elements, but nothing is showing at present. Might it be where the plane is place which is the problem?
Lastly in the V-Ray messages, it reports the following warning - Scene bounding box is to large, possible raycast errors - what does it mean and how do i fix it?
Thanks

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