Announcement

Collapse
No announcement yet.

options for tiny rooms [other than wide-angle lens]

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • options for tiny rooms [other than wide-angle lens]

    Hi All,

    So sick of doing distorted wide angle lenses for tiny rooms that I tried my first section render [thanks to a flexible client] This unit was tiny & looked like S*&$ with a super wide angle lens, but ended up looking nice by doing a sectional render.

    C&C welcome

  • #2
    Section render

    Really nice... technique and render.
    Bobby Parker
    www.bobby-parker.com
    e-mail: info@bobby-parker.com
    phone: 2188206812

    My current hardware setup:
    • Ryzen 9 5900x CPU
    • 128gb Vengeance RGB Pro RAM
    • NVIDIA GeForce RTX 4090 X2
    • ​Windows 11 Pro

    Comment


    • #3
      hey

      Dude Fabulous, i think it was very succesful, also that couch has a very nice velvet feel. Great Job on that material.
      Ruben Gil
      www.spvisionz.com
      www.linkedin.com/in/s2vgroup

      Comment


      • #4
        Very nice. I like that a lot..
        Regards

        Steve

        My Portfolio

        Comment


        • #5
          The only comment i'd have is that the reflection on the kitchen splashback doesn't read too well. Needs a highlight or less reflection/milkier reflection so that it's clear that it's actually glass rather than looking into another room.

          Comment


          • #6
            Originally posted by duke2 View Post
            The only comment i'd have is that the reflection on the kitchen splashback doesn't read too well. Needs a highlight or less reflection/milkier reflection so that it's clear that it's actually glass rather than looking into another room.
            I agree totally! Unfortunately the client specs were that it is actually a mirror and not glass splashback [which is how I had it at first as I hate using mirrors in 3D for the very reason you specified]
            As usual the clients get the last say.

            Comment


            • #7
              Looks great! Looks very much like a stitched pano would. What was the actual technique you used to do this in CG?

              b
              Brett Simms

              www.heavyartillery.com
              e: brett@heavyartillery.com

              Comment


              • #8
                I also wonder how you setup your cam.

                was it a cam that was really far away with a extremely high focal length ?

                but anyway, beautifully work
                3LP Team

                Comment


                • #9
                  Very successful. I don't think we should be *ashamed* for using this kind of technique. Afterall, most TV dramas or films are shot on set with similar constraints. They just 'knock-out' a few walls or openings here and there to best show what is going on.

                  It is a key advantage to producing CGIs rather than photographs.
                  Kind Regards,
                  Richard Birket
                  ----------------------------------->
                  http://www.blinkimage.com

                  ----------------------------------->

                  Comment


                  • #10
                    I really like this, you've done a great job of it.

                    Lens flares are a bit much on the lights through, they look stuck on.

                    Comment


                    • #11
                      I'm not a big fan of sectionnal views but I have to admit that this one is really beautiful. All the details are well executed and the natural/artificial light balance is perfect (maybe try a slight blueish light for the daylight in post ?)

                      I agree for the flares and the mirror remarks, at first sight I tought "wtf, an half flat screen in the kitchen ?"

                      Good job on the couch material !
                      Philippe Steels
                      Pixelab - Blog - Flickr

                      Comment


                      • #12
                        really nice job. Totally agree about the velvet feel to the sofa - good job there.

                        Your lighting effects on the spot lights completely ruin the image though! If you just made an optical looking glow, it would work so much better...

                        Comment


                        • #13
                          Originally posted by 3LP View Post
                          I also wonder how you setup your cam.

                          was it a cam that was really far away with a extremely high focal length ?

                          but anyway, beautifully work
                          Nothing tricky about the setup--Just a focal length of 30mm & taken from about 12 meters away.

                          All the walls & props are in the scene for GI & reflections & the ones I didn't want to see have 'Visisble to camera' property turned off. Just be careful that any objects not visible to camera DON"T have any double faces [even internally] as it will cause black artifacts in the render. Even 2 separate walls with faces meeting at a common point will cause this.

                          Comment


                          • #14
                            Yeah your all right!! My lens flares Suck. I'll try something a bit more subtle next time.
                            Thanks for the help all!

                            Comment


                            • #15
                              I'm still not clear on what a sectional render is I guess. Is this done in one render, or did you render a couple of sections and stitch them together in Photoshop?

                              b
                              Brett Simms

                              www.heavyartillery.com
                              e: brett@heavyartillery.com

                              Comment

                              Working...
                              X