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  • Eldorado

    Hello Chaos,
    After a while I’ve finally finished my new personal project called “Eldorado”. Soil was originally made for a commercial print but client refused this version asking for less violent soil and so on and so on… We all know how these clients/studio stuff work. I kept the soil scene and decided to use it for my own project since I liked it pretty much. I added lots of extra features like grass strands, roots, leaves and other small bits here and there. At the beginning I wasn’t really sure what will be the hero of the shot. I was thinking about tennis ball, golf ball, pack of cigarettes, bottle etc. but at the and one little toy car won.

    Here is why: While I was in Los Angeles in 1Q of 2009 I bought lot of toys for my son Adam. All those action figures like Alien, Predator, Spawn, cars like Audi TT, Ferrari and couple of smaller cars I took because I just liked them. As the months passed by and I started to find these toys on the places all over the house and garden almost destroyed by little 2 and 28 years old boys. I took one of them and decided to put it into this soil environment. It was one of these cars I bought just because I liked it. The 1953 Cadillac Eldorado.

    And that’s the story… the rest is just my usual 3dsmax, Vray, Photoshop, a bit of Fusion and couple of hours per day. Routine indeed. I was surprised that it has HUGE amount of polygons. Something around 1,566,320,053 (yes it’s over 1,5 billion ) I never really cared and I checked just now while I was writing this promo text. There are mostly instanced models so it was all rendering using just 8-10gb of RAM. Scene was rendered to 5000×3200px resolution and it took around 7 hours on my 8 core machine with 16Gb of RAM.

    Dedicated to my family.



    render

    Marek Denko

    Portfolio/homepage
    NoEmotion

  • #2
    Just awesome.

    Heh. I never thought I'd ever see "asking for less violent soil" in a sentence.

    Comment


    • #3
      that should go into the client demands thread.
      Awesome, I am always inspired from your works Marek.
      Dmitry Vinnik
      Silhouette Images Inc.
      ShowReel:
      https://www.youtube.com/watch?v=qxSJlvSwAhA
      https://www.linkedin.com/in/dmitry-v...-identity-name

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      • #4
        Nice idea and beautiful execution!

        The shaded version reminds me of my time wandering the wastelands (Fallout 3).
        Ben Steinert
        pb2ae.com

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        • #5
          WOW....Awesome!
          Best violent dirt I have ever seen.
          Keep up the good work!

          Comment


          • #6
            Seeing this kind of work reminds me how much I still have to learn Thank you for your inspiration !!! This is wonderful work
            Philippe Steels
            Pixelab - Blog - Flickr

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            • #7
              any insight on how you created that dirt? It looks extremely complex.

              Amazing image.

              Comment


              • #8
                beautiful piece of work, brilliant. and I like the title very much, I find that and the visual quality of the picture quite poetic. that coupled with the violent soil bit of course.
                Last edited by rivoli; 23-09-2009, 01:20 PM.

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                • #9
                  Woa ! crazy rendering !

                  Comment


                  • #10
                    Violently beautiful.

                    Comment


                    • #11
                      not what i had in mind. was thinking city of gold type stuff

                      ---------------------------------------------------
                      MSN addresses are not for newbies or warez users to contact the pros and bug them with
                      stupid questions the forum can answer.

                      Comment


                      • #12
                        Amazing work. Great post on it - love the vintage treatment.

                        b
                        Brett Simms

                        www.heavyartillery.com
                        e: brett@heavyartillery.com

                        Comment


                        • #13
                          Extremely well executed Marek! Outstanding work, mate
                          Last edited by 3Seventh; 25-09-2009, 12:00 AM.
                          www.thirdseventh.com

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                          • #14
                            just awesome as always. i'd be curious to know how you went about making the dirt as well.
                            www.boxxtech.com

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                            • #15
                              amazing!
                              would love to see a wireframe of it.
                              Jonas

                              www.jonas-balzer.de
                              www.shack.de

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