awesome. especially the organic stuff.
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The Third & The Seventh
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Originally posted by flino2004 View PostAmazing work! as usual from you..Great rendering quality, excellent artistic eye, camera moves,etc....I feel like i'm so far a away to produce something like that it's inspiring and depresing at the same time!!!...I hate you, Alex Roman
Fernando
Exactly how I feel...now the choices are, do I give up and do something completely different or rise to the challenge of possibly trying to achieve that level of beauty. Absolutely stunning and very emotional stuff !
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This post is getting some pretty big numbers in terms of replies and views! I thought I could be one more... Totally agree with all the feedback you have had here, and hopefully one day looking forward to knowing more about the rigged trees, your workflow/lighting/camera/colour mapping and GI... I have watched and studied your animation a bunch of times now. And even made the mistake of showing it to a client. Like others have said. I am starting my showreel over. Thanks for raising the bar. Alan
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Originally posted by stevesideas View PostIm wondering if the trees were done by normal bone rigging with a wind modifier somehow applied to the bones (not done this before) and then the animation burnt in. Then I guess turned to animatable vray proxies. I might try that now actually
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And if you do go for it please do a little tutorial on it, I have no idea what "animation burnt in" means in that context.Last edited by Mikokariadis; 16-01-2010, 05:54 PM.
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Will do guys. Ive just seen another tutorial for using flex and weights...but it may be naff..will give some feedback in another thread without risking hijacking this one
So, back to this one. Alex..Im very interested in your process for creating the flicker free animations with vray especially with all the moving trees. Would you be able to share your process for doing this ?
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Nice to see that you got the image on the ground glass of the large format camera inverted! Not many people nowdays would know to do that, haha Was the scene actually refracted onto the glass? Or was it a texture map?
Nice color grading and comp work too, very photographic feelLast edited by Buck; 17-01-2010, 01:44 PM.
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