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  • rejected sketch

    Use freely )

    (843 kb)
    http://agolikow.pisem.net/gramophone_ag.jpg

    Andy

  • #2
    Damn that looks great!
    Where/why was it rejected?

    Balage
    Balage

    Comment


    • #3


      too Shizophrenic

      Comment


      • #4
        too Bad.


        EDIT: (not meaning that it's a bad composition ofcourse...well you know what I mean... )

        Comment


        • #5
          Wow thats pretty good
          How do you even model stuff like that, hard to see where the abstract shapes come from when you normally do product design or visualisations.
          Good work, too bad it didnt get accepted.

          Comment


          • #6
            Can't see anything ... but I'd like too.

            Regards,

            Nenad

            Comment


            • #7
              It's shattered and I'm flattered...

              Exceptional work!

              Would you post a good wallpaper version too?

              Comment


              • #8


                Thanks for replys.

                For model I used:
                http://www.angstraum.at/plugins/deconstructor/

                Unfortunately the wallpaper version it is not planned, since now I am occupied with creation of other sketches

                Andy

                Comment


                • #9
                  we can't see your image

                  Comment


                  • #10
                    i am playing around with deconstructor (intrigued by your images). can you go into a bit more detail as to how you exploded the "deconstructed" shape?

                    sean

                    Comment


                    • #11
                      Yes i agree, it looks very useful, however i cant tell wether you randomly moved each individual part or did it some other way.
                      Please help us mortals

                      Comment


                      • #12


                        use

                        Blur Scripts -> Random Transform

                        Andy

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