Thanks dejaVu
Thanks dejaVu
this is what I define an help!!!!
thanks and congratulations for the state of art!!!
On my prevoius message I did mean the Skylight Portal in the vraylight!
But now I can see that u didn't used this options WHY?
Which kind of machine to render? (DUal cpu's or clasic one cpu)
Excuse If I ask another questions but I saw u and Goncalo use the subdivision value under direct computation under secondary bounces higher than 1.If I saw good in my little test it gives better results in the corners and around the contact surfaces about two object.Is it right or wrong?
- What about the units of the last scene 1units = ?
(because the light parameters seems so high)
NOW I can see the units in the dimension of the vray lights
1) What kind of retouch did u do in psp to get better result or did u use post render effects in max (contrast and brightness)?
Thanks for the quality of the image and the help
bye
Send other images it's a pleasure to see this kind of work
Thanks dejaVu
this is what I define an help!!!!
thanks and congratulations for the state of art!!!
On my prevoius message I did mean the Skylight Portal in the vraylight!
But now I can see that u didn't used this options WHY?
Which kind of machine to render? (DUal cpu's or clasic one cpu)
Excuse If I ask another questions but I saw u and Goncalo use the subdivision value under direct computation under secondary bounces higher than 1.If I saw good in my little test it gives better results in the corners and around the contact surfaces about two object.Is it right or wrong?
- What about the units of the last scene 1units = ?
(because the light parameters seems so high)
NOW I can see the units in the dimension of the vray lights
1) What kind of retouch did u do in psp to get better result or did u use post render effects in max (contrast and brightness)?
Thanks for the quality of the image and the help
bye
Send other images it's a pleasure to see this kind of work
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