Originally posted by glorybound
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In 3DS MAX, I get a terrible lag, unless I scale to 200% using Windows Scaling. NVIDIA says that 3DS MAX isn't 4k compliant, so there is nothing they can do.
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Originally posted by glorybound View PostWell, that's the one I have. I was troubleshooting some 4K issues and it was mentioned that my card wasn't good enough.
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Well, that's the one I have. I was troubleshooting some 4K issues and it was mentioned that my card wasn't good enough.
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Best performance/money is currently GTX970 in my opinion. It's not much more powerful than 780, but has more RAM and lower TDP, which means in simplification that if you render on it for full day it uses around 2kWh less electricity. And that's around 60-70 Euros less yearly assuming 50% load time.
Best,
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Originally posted by glorybound View PostIs the GTX580 still the fastest? This seems like an old thread and the GTX580 has a very nice price tag.
I look carefully at it before investing in the GTX780, but the heat and noise kept me away.
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Is the GTX580 still the fastest? This seems like an old thread and the GTX580 has a very nice price tag.
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Originally posted by Donfarese View PostVray is faster than Octane, bought Octane, used it for six months, gave up on it. couldn't finish one project with it. I had some scenes where vray would clean the scene in half the time. Octanes material converter never worked, always screwed up 90% of the materials and I had to go through each one by one to fix them. And when you need support they are non existent, only other forum members ever replied to my questions. Support is one of the most complained about issues with Octane. I also owned Thea render, fast, support was good, there material system and preview was nice, (love the way you can preview materials) but crashed way to much to use for production.
And +1 on having fast preview on the materials.
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Thanks for that insight info!
I think the main thing we need to get from other render engine and that most people complain about is the material preview.
Corona and thea render have some RT render for previews and it makes a huge difference compared to max one
We need something similar
Stan
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Vray is faster than Octane, bought Octane, used it for six months, gave up on it. couldn't finish one project with it. I had some scenes where vray would clean the scene in half the time. Octanes material converter never worked, always screwed up 90% of the materials and I had to go through each one by one to fix them. And when you need support they are non existent, only other forum members ever replied to my questions. Support is one of the most complained about issues with Octane. I also owned Thea render, fast, support was good, there material system and preview was nice, (love the way you can preview materials) but crashed way to much to use for production.
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Originally posted by WilleViz View PostI don't, right now I just do some testing on some Evermotion archinterior scenes and wonder out loud how fast Vray GPU RT is compared to Octane.
Best regards,
Vlado
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Originally posted by 3LP View PostYes it's pretty cool
Don't know for octane VS RT, but LC helps a lot! And I can't wait to have IR on GPU as that's gonna be a even bigger game changer!
Originally posted by 3LP View Post
If you have a scene that we can convert to octane, I'll be happy to bench them out and see how they compare to each other.
Stan
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Yes it's pretty cool
Don't know for octane VS RT, but LC helps a lot! And I can't wait to have IR on GPU as that's gonna be a even bigger game changer!
If you have a scene that we can convert to octane, I'll be happy to bench them out and see how they compare to each other.
Stan
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Damn, Stan. 7 Titan X's! That is some serious power right there.
One question for all of you: How fast is the Vray RT GPU with Brute Force compared to Octane?
I know that Vray has the benefit of LC too, but can Vray RT GPU compete on speed with a highly optimized BF GPU render as Octane?Last edited by WilleViz; 02-11-2015, 07:40 AM.
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