Hi, i'm experiencing higher resolution rendering,
and i discovered some strange noise effects on my walls.
Settings are standard, and even when leveling up GI min rate/max rate,
i can't get rid of this noise...
Noise which i don't see on small res rendering.
I played with interp samples and hsph subd,clr thresold or nrm etc...
the difference is very poor for much more rendering time.
Do someone know how i can avoid this ?
Is the only solution using higher GI min/max rate values ??
This problem happens mainly (if not only) with skylight penetration.
here are the examples:


Thanks helping me!
and i discovered some strange noise effects on my walls.
Settings are standard, and even when leveling up GI min rate/max rate,
i can't get rid of this noise...
Noise which i don't see on small res rendering.
I played with interp samples and hsph subd,clr thresold or nrm etc...
the difference is very poor for much more rendering time.
Do someone know how i can avoid this ?
Is the only solution using higher GI min/max rate values ??
This problem happens mainly (if not only) with skylight penetration.
here are the examples:


Thanks helping me!
Comment