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  • #16
    WIP enviroment

    JP i simply don?t know how to thank you!
    You are such a great help. I will try the improvments on the materials. Thank you so much

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    • #17
      WIP enviroment

      I'm just trying to reach micha number of post...
      Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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      • #18
        WIP enviroment

        Originally posted by Jean-Paul Paloux
        I'm just trying to reach micha number of post...
        good luck - he surpassed me months ago :P
        Best regards,
        Joe Bacigalupa
        Developer

        Chaos Group

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        • #19
          WIP enviroment

          yep the man is insane...
          Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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          • #20
            WIP enviroment

            no chance for us "normal" vray users

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            • #21
              WIP enviroment

              with a girlfriend I have a unfair disadvantage
              Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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              • #22
                WIP enviroment

                married with two small children... what to say

                (If we succed in this way we might have a chance)

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                • #23
                  WIP enviroment

                  Good luck Jean-Paul. I'm happy to see users with much posts here.

                  Sidenote: I have a wife and two children (3 and 7).

                  Boat scene: I have create a scene for Corey with the same bump map. I hope, Corey will show it soon. I hope: a little Surprise.

                  Abhikaam: It's late her and I go to bed now, but short some hints:
                  - use a burn value of 0.5
                  - disable "clamp output" and you can save your renderings as HDRI and fineadjust brightness and gamma in postwork
                  - if you use my environments in top view mirror_ball, than you must set vertical 270 and if you like to turn the env around the scene, than use the horiz values
                  - the environment multiplier of the texture control the intensity of the textured env, not the color multiplier (maybe you know it, but I want to be sure)

                  Good night.
                  www.simulacrum.de - visualization for designer and architects

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                  • #24
                    WIP enviroment

                    Micha sleeps?

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                    • #25
                      WIP enviroment

                      He just don?t wont to be disturbed while working...

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                      • #26
                        WIP enviroment

                        stop talking and work on your scene. it needs it.
                        we want to see great improvment from you :P
                        Freelance Industrial Designer - Rhino3d v4 - Vray for Rhino

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                        • #27
                          WIP enviroment

                          Originally posted by Jean-Paul Paloux
                          stop talking and work on your scene. it needs it.
                          no reason to become angry. Cool down JP

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                          • #28
                            WIP enviroment

                            www.simulacrum.de - visualization for designer and architects

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                            • #29
                              WIP enviroment

                              Originally posted by Jean-Paul Paloux
                              here what our friend micha does on Rhino forum:


                              -Micha
                              Micha, how did you place the billboards for getting the effekt of a closed grass surface? I?m testing with the long billbords but what am I try i see "holes". I dont understand how you make such a large surface with 600 billboards?

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                              • #30
                                WIP enviroment

                                It's a big plane with a grass texture and 600 additional billboards.
                                www.simulacrum.de - visualization for designer and architects

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