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thanks. ill try and explain how i set up the scene.
For the Rims i put caustics on, Then I put the GI on under indirect illumination, and under environment I put GI on. Then I put a HDR bitmap using the spherical option. but the metal looked dirty because it was reflecting much so I put a white plane in front of the model so that it would reflect the white.
For the Watch I did the same settings minus the white plane. Then in photoshop I rendered a lighting effect to give it that spot like look.
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