I thought I would try using a HDRI in the background slot instead of all this 'billboard' stuff to get the reflections. After a false start with an innappropriate HDRI I stuck with this one from 'spectralogue'. It would be nice to be able to shift the backround image, in order to get the right bit to reflect, but that doesn't seem to be an option.
Also I have been disappointed with bump maps for the texture on roof tiles, and as I can't get displacement to work (hint, hint) I have resorted to modelling the steps in the roof slope. It wasn't too much effort and I think the effect made it worthwhile.
Also I have been disappointed with bump maps for the texture on roof tiles, and as I can't get displacement to work (hint, hint) I have resorted to modelling the steps in the roof slope. It wasn't too much effort and I think the effect made it worthwhile.
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