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I don't get it...I imported the lights from the samples provide and changed the omni lights inside same size and same multiplier etc...but this is the result..lights didn't came out...any ideas??
Hi guis, there is already one tutorial, please read the topic from bigining. You shold use the opacity map, just like the trees of xfrog.
here is my new test. I've used irradiance map on first engine, and for secondary, i used qmc.
by the way can you share that carpet texture? nice job.
My name is Lionel.... thanks to asgvis forum http://software.asgvis.com/index.php?option=com_content&view=article& id=792&Itemid=30 <br />my first cg contest i'm proud
ckosio? if ur using a camera the intensity values of the lights shud be set to a much higher value. well thats if u r using one.
My name is Lionel.... thanks to asgvis forum http://software.asgvis.com/index.php?option=com_content&view=article& id=792&Itemid=30 <br />my first cg contest i'm proud
Been asking in this forum about the spotlight "trick" this past few days and fortunately this post appeared again. I now know how to do it and cant wait to put it in to good use.
i dont know any possibility of editing more than one light per time, what i do, is delete all of them, edit one, and make coppies, its more quick than edit one by one.
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