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  • #31
    Re: Competition Exterior

    TUTORIAL!..TUTORIAL!..TUTORIAL!.. ;D
    hehe we'll all be waiting FA..
    Viva Las Islas Felipinas!

    Comment


    • #32
      Re: Competition Exterior

      wow, congratulations,, such a great composition,,,

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      • #33
        Re: Competition Exterior

        Originally posted by Free Agent
        hey, i remap the textures in c4d, then export to 3ds, then into sketchup, where the front
        face of the leaf planes are mapped correctly but the back face are shifted or too small but dont worry because as soon as you apply the linked material TO THE FRONT FACE vray disregards whatever texture is on the back and translates through(by the way a handy tip for when you import a model from www.archive3d.com or a similar site and the models have a particular texture mapping but not on the reverse face, just add a blank clip map and the mapping on the front translates to the back... when you render of course ...
        there will a couple more renders coming from this project in the next couple of days
        will keep you posted

        heres a sketchup hidden geometry shot to demonstrate that there are no billboards in the scene all the trees were models, i avoid billboard as they dont give you the depth that the shadows of the leaves would create.

        that means it involves really a lot of time and dedication and money to buy all these softwares
        http://www.nomeradona.blogspot.com/
        http://www.sketchupvrayresources.blogspot.com/
        http://www.nomeradonaart.blogspot.com/

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        • #34
          Re: Competition Exterior

          On Greenworks website it says that the DVD's with trees and plants comes with various file formats, including 3ds. So if you only use the packages and don't need to generate your own then there isn't so much work. Just resave the tiff textures to png and apply the clipmaps in V-Ray. Once you've set the trees/plants you want to use, with v-ray linked materials, they are very easily reused. Just place the component and import the linked materials.
          Please mention what V-Ray and SketchUp version you are using when posting questions.

          Comment


          • #35
            Re: Competition Exterior

            Originally posted by Free Agent
            File Size: 45 megs
            Render time: just under 2 hours???
            PC Specs: Intel Core 2 Quad 2.4, 8800 GTX Nvidia 768 megs, 2 Gigs Ram DDR3
            whohoo.. you've got a good machine to do a render job..
            so far away compare to mine like heaven and earth, mine is down along lower than yours, i still need to learn bout PS skill to TOM haha.. i have to forget bout rendering tree in a scene.

            bytw please do some tuts on your grass.. i can't hardly wait for that.. thanks

            regards,
            VD

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            • #36
              Re: Competition Exterior

              i think it's to much wall
              but everything so nice

              Comment


              • #37
                Re: Competition Exterior

                The render is beautiful, I love it. But my machine is so slow...
                I like Vray for SketchUp.

                Comment


                • #38
                  Re: Competition Exterior

                  Mr. Freeagent,

                  How do you save or export the trees after reducing the polygon from xfrogtune??

                  Theres only two option to export it: wavefront and VRML..and I tried saving it "save as' and open it on c4d it says unknown format...


                  Please post quick tutorial...

                  Thanks freeagent


                  somebody please how to do clipmaps?? to remap materials.. I tried exporting xfrog trees to 3ds then .skp but ended up rendering the tree without the textures...I don't know what to do...I've been experimenting it to resolve my problems for 2 1/2 hours...
                  Can someone please help me? I read this thread already but my render showed up the same...

                  Comment


                  • #39
                    Re: Competition Exterior

                    Originally posted by ckosio
                    Mr. Freeagent,

                    How do you save or export the trees after reducing the polygon from xfrogtune??

                    Theres only two option to export it: wavefront and VRML..and I tried saving it "save as' and open it on c4d it says unknown format...


                    Please post quick tutorial...

                    Thanks freeagent


                    somebody please how to do clipmaps?? to remap materials.. I tried exporting xfrog trees to 3ds then .skp but ended up rendering the tree without the textures...I don't know what to do...I've been experimenting it to resolve my problems for 2 1/2 hours...
                    Can someone please help me? I read this thread already but my render showed up the same...
                    Xfrog exports textures as TIFF images. V-Ray doesn't read that format. Resave the textures to PNG using PhotoShop or similar. If the TIFF uses an alpha channel extract that into a separate black&white image which you use for Transparency for the Diffuse layer in V-Ray.
                    Please mention what V-Ray and SketchUp version you are using when posting questions.

                    Comment


                    • #40
                      Re: Competition Exterior

                      import the .obj into C4D rotate, scale, remap, export to 3ds, import into sketchup... done

                      Comment


                      • #41
                        Re: Competition Exterior

                        I know this is an idiot question.... but I can't find the import in the file menu in cinema4d...Its driving me nuts.......(I know how to import files like the usual thing but cinema 4d doesn't have it in file menu, only export) please help..

                        Comment


                        • #42
                          Re: Competition Exterior

                          Originally posted by Free Agent
                          Hey, been a bit quiet lately, just finished a proposal for a ceramics studio and thought i would use our new Xfrog Tree Collection, THER ARE NO PHOTOSHOPPED TREES IN THIS RENDER!!!, a grass overlay, colour correction, and a slight sky were the only photoshopping that happened, these trees are unbelievable, will post some close ups next week...

                          C&C welcome



                          checkout www.xfrog.com
                          Such an elegant scene. Congrats!
                          I just have to get to those xfrog trees' they contribute so much to the feel of depth.
                          www.Top3Dstudio.com
                          SU 8
                          VfS 1.48.89
                          Win 7 64-bit

                          Comment


                          • #43
                            Re: Competition Exterior

                            What's the poly count of the whole scene?
                            Please mention what V-Ray and SketchUp version you are using when posting questions.

                            Comment


                            • #44
                              Re: Competition Exterior

                              nice render
                              what kind of trees format u used in this render?
                              is it a jpg or png or 3d or what can u make it clear plz
                              how did u make them?
                              thanks

                              Comment


                              • #45
                                Re: Competition Exterior


                                MEMO, read the original post of Free agent:

                                Originally posted by Free Agent
                                just finished a proposal for a ceramics studio and thought i would use our new Xfrog Tree Collection, THER ARE NO PHOTOSHOPPED TREES IN THIS RENDER!!!

                                checkout www.xfrog.com
                                www.Top3Dstudio.com
                                SU 8
                                VfS 1.48.89
                                Win 7 64-bit

                                Comment

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