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  • AUDI TT-update-NEW

    Hi again!
    Like I said to gesmith, it's always fun to render a car.
    It's not a perfect rendering, but some kind of nostalgy got me, regarding
    the days when I was asking myself, if I will be able to render anything....
    Thanks gesmith, for remind me to have fun! I need that!




  • #2
    Re: AUDI TT

    hey my friend, its perfect!
    really like it
    any tutorial u can make?
    thanks!
    those hdri really is a great help
    Viva Las Islas Felipinas!

    Comment


    • #3
      Re: AUDI TT

      Hi migz! I'm glad you like it, but I don't think it's perfect, you are
      too kind,and really it's not big deal, I don't think you need an tutorial
      for that...it's just a car model, and one big plane with some concrete
      texture on it. And one good HDRI file, of course
      I better upload the entire scene, with the concrete texture and the HDRI
      file for you, if you want to have some fun, like I did!
      The model it's not perfect, I get some polygons missing, but it's not too
      obvious..and the concrete it's not so good (the map) it's kind of repetitive
      maybe you can put something else over there.
      The yellow one it's a clone of the other car, because I didn't decide
      what color to put on it, so I made two cars, with it's not a bad idea.
      OK too much talk, I think you will have fun with that, all the other
      materials came with the car and it's just colors, I just tweak a little bit
      the tires, the chrome, and of course the car-paint, witch I have fun
      with that, just put two reflections on the material, and change to the
      second one the filter color, or the color of Fresnel. You will get some
      "pearl" color!
      Good luck, and don't forget: HAVE FUN!!!
      Here it is the link to the scene:
      http://www.4shared.com/file/48874762...TT_online.html

      Comment


      • #4
        Re: AUDI TT

        stef may i know how do u put the background image? Do u use photo match or wht?

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        • #5
          Re: AUDI TT

          Hi nick, it's just a HDRI map. Just a plane, two cars and a good HDRI map
          in skylight and environment. I start an low settings render, for 2-3 times,
          to match the perspective of the model with hdri map, since you are not able to
          see it in sketchup view-port. Check the link above, you have there the entire
          scene, with the maps too.

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          • #6
            Re: AUDI TT-update


            Comment


            • #7
              Re: AUDI TT-update

              What software did you use to model the cars??

              Comment


              • #8
                Re: AUDI TT-update

                Ckosio, I didn't model those cars, I just import an 3ds model.

                Comment


                • #9
                  Re: AUDI TT-update-NEW

                  Finally... with some shadows...
                  Hope that you like it guys, it was a nice experience!
                  Any C&C will be great!


                  Comment


                  • #10
                    Re: AUDI TT-update-NEW

                    Silly question:

                    How do you add shadows on the scene? With a retangular light? With default light?

                    Second question:

                    Do you think interior scenes can be done with HDRI method?


                    See ya!

                    Cheers!

                    Comment


                    • #11
                      Re: AUDI TT-update-NEW

                      Kgoku, it's not a silly question! I have hard day too in order to get the shadows...but it's simple, just activate the default lights, witch is the sun.
                      My problem was to set it from the correct direction, so I had to select all,
                      and rotate by 180, to get the shadows from the left.Also, I lower the multiplier of the HDRI map from the GI(skylight)slot, from 1 to 0.7.
                      My first goal when I start to use HDRI; was to get nice interiors, but I don't get good results.... I will try again, I think it's not impossible, but what I know for shore, is that the lighting information from the HDRI file must enter the room as much as possible.

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                      • #12
                        Re: AUDI TT-update-NEW

                        I´m doing some tests with this scene with some interior shots. I build a 12m² room to teste HDRI and i´m elarning good things.


                        The first thing is what you said. HDR ilumination don´t bounce too much from holes (windows) so i had to use 7 in the GI SKYLIGHT multiplier slot. I left the PC rendering yesterday but in the dawn the PC rebooted by itself and i lost the test. I´ll try again today and post it tomorrow morning.

                        See ya!

                        Comment


                        • #13
                          Re: AUDI TT-update-NEW



                          Ok. A Low res just for comments. See how even with high multiply i got a very dark room (too openings from the viewer) and lots of dark spots in the back.

                          But doors are opening for me with HDRI. ahaha!

                          See ya´ll on the next rendering.

                          Comment


                          • #14
                            Re: AUDI TT-update-NEW

                            Nice test, I 'm glad that you are interested in that direction. The result it's fine, it has a 'richness' that can't be achieved with regular lights, but you should agree
                            that is only GI there, like an ambient lightning, and only thing we should add now is the direct light, for stronger shadows.I'll make some tests again in weekend.I'm busy at work now, so I can't do it right away.
                            Regards,
                            Stefan

                            Comment


                            • #15
                              Re: AUDI TT-update-NEW

                              Hi stefanq...
                              Thanks a lot for ur help
                              I've already try working with HDRI and the background plane mapping...
                              But How dan I reduce the light with default camera?
                              Sorry for the boring model heheheh....don't have much time I'm just just a newbie..

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